Windows 11 10 bit color?

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bjanes

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I have the Eizo CS2470 wide gamut monitor hooked up to a Gforce RTX3070Ti graphics card on a Windows 11 machine. It has the option to use 10 bit color instead of the usual 8 bit depth. I switched to 10 bit but see no real difference in the display. Some users on this forum have noted banding in the display, but I haven't noticed it yet in my work. What settings do others with similar hardware use and have they noticed any difference?

This post on the Benq site does state that improvement can be seen with 10 bit. Is this real or advertising hype?

Thanks,
Bill
 
When I switched to 10-bit I noticed banding in gradients was still there in PS until I zoomed in on the image - so it seems it was conditional 10-bit. Wasn't enough of a difference for me to get excited about it. I got a new machine this summer and haven't set it up for 10 bit.
 
I have the Eizo CS2470 wide gamut monitor hooked up to a Gforce RTX3070Ti graphics card on a Windows 11 machine. It has the option to use 10 bit color instead of the usual 8 bit depth. I switched to 10 bit but see no real difference in the display. Some users on this forum have noted banding in the display, but I haven't noticed it yet in my work. What settings do others with similar hardware use and have they noticed any difference?

This post on the Benq site does state that improvement can be seen with 10 bit. Is this real or advertising hype?

Thanks,
Bill
That is interesting. Did you need to make a 10 bit monitor profile and do any of the files or programs you view on it support greater than 8 bit on-screen? Do not most programs just show 8 bit jpeg previews on-screen? I have yet to get my head around these aspects.
 
That is interesting. Did you need to make a 10 bit monitor profile and do any of the files or programs you view on it support greater than 8 bit on-screen? Do not most programs just show 8 bit jpeg previews on-screen? I have yet to get my head around these aspects.
Similar feelings. My first time hearing about a 10-bit workflow mentioned that the whole hardware/software chain had to support 10-bit. Not saying that the OP's does not, but what I took away was that it was a somewhat involved process to be done correctly. Then again, that was a few years ago, and things may have become easier.

--Ken
 
This is how I understand usability of 10 bit monitor for photographic workflows:

10 bit monitor is capable of holding information of 2^10 shades of each base color (RGB) and 8 bit monitor only 2^8. That is 1024 compared to 256 shades of each color. Even if it does not translate directly to quality of the monitor screen itself, good monitors can represent more colors in 10 bits than in 8 bits.

Another important thing to consider is the ability of the monitor to show the color shades accurately. That is accomplished by calibrating the monitor.

Third important thing is the ability of SW to support 10 bit colors. I am not aware of 10 bit support for LR, but there is 10 bit support for PS. Even without 10 bit support of SW, results on LR may be marginally better due to better gamut representation of 10 bit monitors.
 
Similar feelings. My first time hearing about a 10-bit workflow mentioned that the whole hardware/software chain had to support 10-bit. Not saying that the OP's does not, but what I took away was that it was a somewhat involved process to be done correctly. Then again, that was a few years ago, and things may have become easier.

--Ken
As stated above, LRC does not currently support 10 bit color, but Photoshop does. My Eizo monitor supports 10 bit color using a 16 bit lookup table. Setting up for 10 bit color was easy. All I had to do was to bring up the Nvidia control panel and make selections as shown.

eizo.jpg
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Cheers,
Bill
 
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