Thanks for posting the link Eric.
Not that it's necessary, but I've indicated the area that noticeably heats up in the screenshot below.
JPG's may be an option in some cases but when you're forced to shoot at elevated ISO levels, some of the current 3rd party software is better at working the noise than in-body processing so one may be better off shooting RAW.
As I'm writing this, it occurred to me that it "could" be possible that the additional processing required to compress the lossless RAW into an HE* format might require enough additional CPU cycles that it is generating more than anticipated heat when shooting bursts. I'll try Lossless RAW rather than HE* and see if there's a noticeable difference - at least in the heat from the body. I doubt it would make the cards run any cooler (or perhaps hotter due to increased file size).
Regarding burst "length", my bursts are 20 ~ 30 shots (1 ~ 1.5 seconds). For background sake, the dogs get 60 ~ 90 seconds (depending on the game) on the field and are trying to complete various tasks (be it catching a frisbee, jumping, running thru a tunnel, etc.), usually as many times as possible. So, I may have 10 ~ 15 of these 1 ~ 1.5 second bursts in a 60 ~ 90 second "run. The runs have 1 ~ 2 minutes in between. There may 30 to 60 dogs to run "per game" and these all run back to back (with the 1 ~ 2 mins in between. Then there is usually 15 ~ 20 minutes in between "games" and the cycle repeats - with a "typical" day being 4 to 6 "games" (each with 30 to 60 runs/dogs).
I'm going to try the Z8 a couple more times, and if I decide I need to use a Z9 for these events that's what I'll do.
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